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Game Concepts

These are all game concepts I have been tasked with creating. 

Tasked with a challenge to make a concept for a rhythm based game.  Beat of the Ninja is part rhythm, part fighter.

A concept where the theme is growth.  A simple arcade game where the player feeds a plant monster growth seed.

A weapon system for a first person shooter that deviates from the standard weapons.

A concept made from the movie, The Faculty.

Full concept for an action/adventure title. Setting is in the future.

Design challenge to make a multiplayer game with movable terrain.

A mobile game with touch controls. An actual full game on a mobile device.

Made a full game concept with somebody else's RPG class system.

Was tasked with taking a one sentence idea from someone else and elaborating on the design.

A challenge to come up with an emotional game.  A parent simulator.

Needed to make a game concept with user genrated content. A build your action/adventure game.  Can share weapons with others.

Tasked with taking someone else's unique first person weapon system and making filling in the rest of the parts of a game design concept.

A multiplayer shooter where the teams are uneven. I balance out the rules to make the game fair.

A unique RPG class system unlike any other. Concetrates on building weapon proficiency levels to get stronger.

A multiplayer coop game made off from the hit TV show. Power Rangers.

Given some basic information for an action game and I had to come up with everything that is written here.

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