TIM BENITEZ
HELLO I'M TIM
I LOVE CREATING GAMES
Game Concepts
These are all game concepts I have been tasked with creating.
Tasked with a challenge to make a concept for a rhythm based game. Beat of the Ninja is part rhythm, part fighter.
A concept where the theme is growth. A simple arcade game where the player feeds a plant monster growth seed.
A weapon system for a first person shooter that deviates from the standard weapons.
A concept made from the movie, The Faculty.
Full concept for an action/adventure title. Setting is in the future.
Design challenge to make a multiplayer game with movable terrain.
A mobile game with touch controls. An actual full game on a mobile device.
Made a full game concept with somebody else's RPG class system.
Was tasked with taking a one sentence idea from someone else and elaborating on the design.
A challenge to come up with an emotional game. A parent simulator.
Needed to make a game concept with user genrated content. A build your action/adventure game. Can share weapons with others.
Tasked with taking someone else's unique first person weapon system and making filling in the rest of the parts of a game design concept.
A multiplayer shooter where the teams are uneven. I balance out the rules to make the game fair.
A unique RPG class system unlike any other. Concetrates on building weapon proficiency levels to get stronger.
A multiplayer coop game made off from the hit TV show. Power Rangers.
Given some basic information for an action game and I had to come up with everything that is written here.